Adventure

Pirate Isles Guide: Sail, Trade, Dig for Treasure and Beat the Pirate Bosses

Pirate Isles is a cheerful top-down sailing adventure. You captain a small sloop around a bright island sea, deliver cargo, dig up treasure, chase off pirate ships and finally face Captain Redbeard and Admiral Blackfin. Our first voyage went a little further than planned. Here is how to sail it properly.

By Zaib · Updated 20 October 2026 · Free to play, no download

PLAY PIRATE ISLES

Pirate Isles is drawn like a picture book: turquoise water, sandy islands with palm trees, little harbour towns with coloured roofs and a wooden sloop with a red flag. Battles are cartoon-style. Your cannons fire by themselves, and beaten pirates wave a white flag and sail off. Nobody is hurt.

PLAY PIRATE ISLES

Our first voyage

We started in Coral Bay with 60 gold at Rank 1. The first story mission, Learn the ropes, simply says: "Sail to the glowing buoy." We held the right arrow (with a touch of up) and the sloop picked up speed. A few seconds later we reached the buoy: +40 gold, and straight away a new mission, Floating treasure: "Collect 3 floating chests."

We kept holding right, which was a mistake. The sloop sailed past Pebble Isle, and the yellow arrow at the edge of the screen pointed back the way we came: the chests were 114 metres behind us. Since we were right next to Palm Harbor, we sailed into its anchor ring and docked. The dock menu showed Missions, Shipyard and Repair, and three port contracts: Shipwreck salvage (135 gold), a Pirate bounty (115) and a Treasure map for Pebble Isle (175).

The lessons:

  1. Follow the yellow arrow. It always points to your current mission, with the distance.
  2. Let go to slow down. The ship keeps sailing while you hold a direction.
  3. Docking at a new port is useful. You can take contracts, repair and shop there.
The Pirate Isles title screen with Set Sail!, How to play and Settings buttons, showing 60 gold and Rank 1
The title screen
A small wooden sloop leaving Coral Bay with the first mission Learn the ropes: Sail to the glowing buoy
Leaving Coral Bay on the first mission
The sloop sailing past Pebble Isle with a yellow arrow pointing to the next mission 114 metres away and the Palm Harbor anchor ring nearby
Sailing past Pebble Isle: the yellow arrow points back to the chests
The Palm Harbor dock menu with Missions, Shipyard and Repair tabs and contracts for shipwreck salvage, a pirate bounty and a treasure map
Docked at Palm Harbor: pick a contract

Controls

Your ship slowly repairs itself when you are out of battle. If it is wrecked, you restart at the last port you docked at.

The 12 story missions

#MissionGoal
1Learn the ropesSail to the glowing buoy
2Floating treasureCollect 3 floating chests
3Banana runDeliver 2 crates of bananas
4Pesky piratesChase off 2 pirate ships
5X marks the spotDig up the treasure on Turtle Isle
6Fishy businessDeliver 3 barrels of fish
7Clear the wavesChase off 4 pirate ships
8Captain RedbeardDefeat Captain Redbeard's ship
9Skull Rock secretFind the treasure on Skull Rock
10Fragile glassDeliver 4 crates of glass, against the clock
11Pirate armadaChase off 6 pirate ships
12Admiral BlackfinDefeat Admiral Blackfin's galleon

After the story, every port keeps offering fresh contracts: cargo runs, pirate bounties, treasure maps and shipwreck salvage.

How cargo missions work

Dock to load the crates, then sail to the destination and dock again to deliver. Your Cargo Hold limits how many crates you can carry. The crate counter at the top of the screen (📦 0/3 at the start) shows what you have on board. The glass delivery has a time limit, so upgrade your sails first.

Fighting pirates

Ports and islands

Four harbour towns: Coral Bay (where you start), Palm Harbor, Frost Point (snowy roofs, in the north-east) and Sunset Town.

Eight wild islands: Turtle Isle, Skull Rock, Banana Key, Gull Island, Coconut Cay, Mango Isle, Shell Atoll and Pebble Isle. Treasure missions send you to dig on these.

Shipyard

Upgrades (each up to 5 levels, costing 120, 300, 650, 1,200 and 2,200 gold):

Ships:

ShipCannonsCostRank
Sloop1Free1
Brigantine21,5003
Galleon35,0006

Bigger ships have much more health and also carry more cargo.

Our order: one level of Sails (deliveries get easier), then Hull, then save for the Brigantine as soon as you reach Rank 3.

FAQ

Is Pirate Isles violent?

No. Battles are cartoon-style and beaten pirates wave a white flag and sail away.

What happens if my ship is wrecked?

You restart at the last port you docked at.

Is my progress saved?

Yes, on your device.

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