Strategy

Fortress Frontline Guide: Towers, Upgrades and How Not to Lose Level 1

Fortress Frontline is a fantasy tower defence game. Goblins, orcs, flyers and bosses march down a winding road toward your castle, and you build towers on stone spots to stop them. We lost our first proper game, and the reasons make a pretty good beginner's guide.

By Zaib · Updated 20 October 2026 · Free to play, no download

PLAY FORTRESS FRONTLINE

Fortress Frontline has a proper storybook look: a forest map with a dirt road, a little stone castle at the bottom and round stone spots dotted along the way. Monsters come out of a skull flag at the top, and if they reach your castle you lose lives. Lose all 20 and the level is over.

PLAY FORTRESS FRONTLINE

Our first game: Hollow Brook

Level 1, Hollow Brook, has 6 waves. You start with 20 lives and 260 coins, and a friendly hint points at the stone spot just above the castle.

We kept it simple: three Archer Posts (70 coins each) along the lower part of the road, then START. Wave by wave the goblins came down in little packs, and our archers picked them off, at first. By wave 4 a few were slipping through, and in the last wave everything reached the gate. Defeat: 0 lives left, 19 enemies defeated, 82 coins earned, 2 minutes 13 seconds. The tip on the card said: *"Kill shamans first, they heal the pack."*

Looking back, our mistakes were clear:

An earlier test with just one archer was worse: we were down to 8 lives by wave 4.

The Fortress Frontline title screen with the words Build, Upgrade, Hold the Line and Play, Endless and Upgrades buttons
The title screen
The build menu on a stone spot near the castle, showing four towers costing 70, 100, 110 and 90 coins
The build menu: Archer 70, Mage 100, Cannon 110, Frost 90
Three archer towers along a forest road shooting at a group of green goblins near the castle
Wave 3: three Archer Posts and a pack of goblins
A Defeat card showing 0 lives, 19 enemies defeated, 82 coins earned and a time of 2:13, with a tip to kill shamans first
Defeat after 2 minutes 13 seconds

The four towers

Tap an empty stone spot to open the build menu. Tap a tower once to see its stats, then tap it again to build.

TowerFirst tier costWhat it is good at
Archer70Fast, cheap single-target shots. Hits flyers.
Mage100Magic bolts that ignore armour. Hits flyers. Weak against wraiths.
Cannon110Slow explosive shells that hit groups. Cannot hit flyers.
Frost90Chilling shards that slow enemies in a small area.

Upgrades and branches

Each tower has three normal tiers, then a choice of two specialised branches:

When we tried to upgrade with too little money, the game told us plainly: "Not enough coins. You need 110 coins. Defeat enemies or call waves early."

A better plan for the first levels

  1. Build one archer near the bend where the road turns, so it shoots enemies for longer.
  2. Add a Cannon next for groups of goblins, then a Frost tower before it, so slowed enemies sit in the blast.
  3. Upgrade before you build more. One upgraded tower usually beats two basic ones.
  4. Use Meteor on packs, and drop Soldiers on the road to hold enemies in place near your towers. Both recharge.
  5. Call waves early with the skull flag or the NEXT WAVE button once your defence is ready. You get bonus coins and your abilities recharge faster.
  6. Kill healers first. Goblin Shamans heal the monsters around them.
  7. Use 2x speed once you are comfortable, and pause (II) any time to think.

Stars, upgrades and endless mode

You win a level by surviving every wave. Finish with 18 or more lives for 3 stars, 6 or more for 2 stars, and fewer for 1 star. Stars are spent in the permanent Upgrades tree, which improves towers and abilities for every future level. Endless mode sees how many waves you can survive, and the Encyclopedia describes the enemies and their strengths.

Four worlds and their bosses

There are 30 levels across four worlds, each ending with a boss:

WorldBoss
GreenvaleGorehorn the Ogre King
Sandspire DunesSandmaw the Dune Wyrm
Frostpeak PassLich King Varkoth
Ashen WastesInfernax the Pyre Colossus

Along the way you meet 17 kinds of enemy, including fast ones, armoured knights, flyers that Cannons cannot hit, healers, splitters that break into smaller monsters, burrowers that tunnel underground, and summoners.

What changed after testing

A layout check across phone sizes led to fixes for short landscape screens, and the Victory screen was made more compact when the phone is sideways. Saves were made safer so a damaged save cannot break the game, and the title screen got new artwork.

FAQ

Is Fortress Frontline good for kids?

It is cartoon fantasy with goblins, trolls and dragons, and you can pause at any time. Younger players may need help with planning.

Which tower should I build first?

An Archer is cheap and hits both ground and air, so it is a safe first tower.

Why can't my Cannon hit the bats?

Cannon towers cannot hit flyers. Use Archers or Mages for those.

How do I get 3 stars?

Win with 18 or more lives left.

Is progress saved?

Yes, stars, upgrades and settings are saved on your device.

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